Finish labels in engine/namingscreen.asm
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4
wram.asm
4
wram.asm
@@ -374,9 +374,9 @@ wMisc:: ; ds (SCREEN_WIDTH + 4) * (SCREEN_HEIGHT + 2)
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wBattle::
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wc608::
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wEnemyMoveStruct:: ds MOVE_LENGTH ; c608
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wEnemyMoveStruct:: move_struct wEnemyMoveStruct
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wc60f::
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wPlayerMoveStruct:: ds MOVE_LENGTH ; c60f
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wPlayerMoveStruct:: move_struct wPlayerMoveStruct
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wc616::
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ds -4
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wc612:: ds 4
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