* loadmenuheader -> loadmenu (ead103d)

* objectface -> turnobject (c834bda)
This commit is contained in:
Rangi
2018-02-25 20:05:37 -05:00
parent be28a0ff4e
commit f964d04a87
86 changed files with 351 additions and 348 deletions

View File

@@ -109,7 +109,7 @@ PokecenterNurseScript:
farwritetext NurseTakePokemonText
pause 20
special StubbedTrainerRankings_Healings
objectface LAST_TALKED, LEFT
turnobject LAST_TALKED, LEFT
pause 10
special HealParty
playmusic MUSIC_NONE
@@ -117,7 +117,7 @@ PokecenterNurseScript:
special HealMachineAnim
pause 30
special RestartMapMusic
objectface LAST_TALKED, DOWN
turnobject LAST_TALKED, DOWN
pause 10
checkphonecall ; elm already called about pokerus
@@ -134,9 +134,9 @@ PokecenterNurseScript:
.done
farwritetext NurseGoodbyeText
objectface LAST_TALKED, UP
turnobject LAST_TALKED, UP
pause 10
objectface LAST_TALKED, DOWN
turnobject LAST_TALKED, DOWN
pause 10
waitbutton
@@ -1811,7 +1811,7 @@ CoinVendor_IntroScript: ; 0xbcde0
.loop ; 0xbcde4
special DisplayMoneyAndCoinBalance
loadmenuheader .MenuHeader
loadmenu .MenuHeader
verticalmenu
closewindow
ifequal 1, .Buy50