* loadmenuheader -> loadmenu (ead103d
)
* objectface -> turnobject (c834bda
)
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@@ -47,7 +47,7 @@ DragonsDenB1F_ClairScene:
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pause 30
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closetext
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showemote EMOTE_SHOCK, PLAYER, 15
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objectface PLAYER, LEFT
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turnobject PLAYER, LEFT
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playmusic MUSIC_CLAIR
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applymovement DRAGONSDENB1F_CLAIR, MovementDragonsDen_ClairWalksToYou
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opentext
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