* loadmenuheader -> loadmenu (ead103d
)
* objectface -> turnobject (c834bda
)
This commit is contained in:
@@ -117,7 +117,7 @@ TeacherScript_0x7ca7d:
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jumptextfaceplayer GoldenrodUndergroundSwitchRoomEntrances_TeacherText
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UndergroundSilverScene1:
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objectface PLAYER, RIGHT
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turnobject PLAYER, RIGHT
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showemote EMOTE_SHOCK, PLAYER, 15
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special FadeOutMusic
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pause 15
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@@ -125,7 +125,7 @@ UndergroundSilverScene1:
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appear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
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waitsfx
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applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverApproachMovement1
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objectface PLAYER, RIGHT
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turnobject PLAYER, RIGHT
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scall UndergroundSilverBattleScript
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applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement1
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playsound SFX_EXIT_BUILDING
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@@ -136,7 +136,7 @@ UndergroundSilverScene1:
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end
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UndergroundSilverScene2:
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objectface PLAYER, RIGHT
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turnobject PLAYER, RIGHT
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showemote EMOTE_SHOCK, PLAYER, 15
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special FadeOutMusic
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pause 15
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@@ -144,7 +144,7 @@ UndergroundSilverScene2:
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appear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
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waitsfx
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applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverApproachMovement2
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objectface PLAYER, RIGHT
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turnobject PLAYER, RIGHT
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scall UndergroundSilverBattleScript
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applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement2
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playsound SFX_EXIT_BUILDING
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