* loadmenuheader -> loadmenu (ead103d)

* objectface -> turnobject (c834bda)
This commit is contained in:
Rangi
2018-02-25 20:05:37 -05:00
parent be28a0ff4e
commit f964d04a87
86 changed files with 351 additions and 348 deletions

View File

@@ -117,7 +117,7 @@ TeacherScript_0x7ca7d:
jumptextfaceplayer GoldenrodUndergroundSwitchRoomEntrances_TeacherText
UndergroundSilverScene1:
objectface PLAYER, RIGHT
turnobject PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special FadeOutMusic
pause 15
@@ -125,7 +125,7 @@ UndergroundSilverScene1:
appear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
waitsfx
applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverApproachMovement1
objectface PLAYER, RIGHT
turnobject PLAYER, RIGHT
scall UndergroundSilverBattleScript
applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement1
playsound SFX_EXIT_BUILDING
@@ -136,7 +136,7 @@ UndergroundSilverScene1:
end
UndergroundSilverScene2:
objectface PLAYER, RIGHT
turnobject PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special FadeOutMusic
pause 15
@@ -144,7 +144,7 @@ UndergroundSilverScene2:
appear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
waitsfx
applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverApproachMovement2
objectface PLAYER, RIGHT
turnobject PLAYER, RIGHT
scall UndergroundSilverBattleScript
applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement2
playsound SFX_EXIT_BUILDING