* loadmenuheader -> loadmenu (ead103d)

* objectface -> turnobject (c834bda)
This commit is contained in:
Rangi
2018-02-25 20:05:37 -05:00
parent be28a0ff4e
commit f964d04a87
86 changed files with 351 additions and 348 deletions

View File

@@ -34,7 +34,7 @@ ClefairyDance:
applymovement PLAYER, PlayerWalksUpToDancingClefairies
pause 15
appear MOUNTMOONSQUARE_ROCK
objectface MOUNTMOONSQUARE_FAIRY1, RIGHT
turnobject MOUNTMOONSQUARE_FAIRY1, RIGHT
cry CLEFAIRY
waitsfx
pause 30
@@ -54,10 +54,10 @@ ClefairyDance:
follow MOUNTMOONSQUARE_FAIRY1, MOUNTMOONSQUARE_FAIRY2
applymovement MOUNTMOONSQUARE_FAIRY1, ClefairyDanceStep7
stopfollow
objectface MOUNTMOONSQUARE_FAIRY1, DOWN
turnobject MOUNTMOONSQUARE_FAIRY1, DOWN
pause 10
showemote EMOTE_SHOCK, MOUNTMOONSQUARE_FAIRY1, 15
objectface MOUNTMOONSQUARE_FAIRY1, DOWN
turnobject MOUNTMOONSQUARE_FAIRY1, DOWN
cry CLEFAIRY
pause 15
follow MOUNTMOONSQUARE_FAIRY1, MOUNTMOONSQUARE_FAIRY2