* loadmenuheader -> loadmenu (ead103d)

* objectface -> turnobject (c834bda)
This commit is contained in:
Rangi
2018-02-25 20:05:37 -05:00
parent be28a0ff4e
commit f964d04a87
86 changed files with 351 additions and 348 deletions

View File

@@ -85,8 +85,8 @@ Route32CooltrainerMContinueScene:
end
Route32CooltrainerMStopsYouScene:
objectface ROUTE32_COOLTRAINER_M, LEFT
objectface PLAYER, RIGHT
turnobject ROUTE32_COOLTRAINER_M, LEFT
turnobject PLAYER, RIGHT
opentext
writetext Route32CooltrainerMText_WhatsTheHurry
waitbutton
@@ -94,7 +94,7 @@ Route32CooltrainerMStopsYouScene:
follow PLAYER, ROUTE32_COOLTRAINER_M
applymovement PLAYER, Movement_Route32CooltrainerMPushesYouBackToViolet
stopfollow
objectface PLAYER, DOWN
turnobject PLAYER, DOWN
scall Route32CooltrainerMContinueScene
applymovement ROUTE32_COOLTRAINER_M, Movement_Route32CooltrainerMReset1
applymovement ROUTE32_COOLTRAINER_M, Movement_Route32CooltrainerMReset2
@@ -118,8 +118,8 @@ Route32RoarTMGuyScript:
end
Route32WannaBuyASlowpokeTailScript:
objectface ROUTE32_FISHER4, DOWN
objectface PLAYER, UP
turnobject ROUTE32_FISHER4, DOWN
turnobject PLAYER, UP
jump _OfferToSellSlowpokeTail
SlowpokeTailSalesmanScript: