* loadmenuheader -> loadmenu (ead103d
)
* objectface -> turnobject (c834bda
)
This commit is contained in:
@@ -85,8 +85,8 @@ Route32CooltrainerMContinueScene:
|
||||
end
|
||||
|
||||
Route32CooltrainerMStopsYouScene:
|
||||
objectface ROUTE32_COOLTRAINER_M, LEFT
|
||||
objectface PLAYER, RIGHT
|
||||
turnobject ROUTE32_COOLTRAINER_M, LEFT
|
||||
turnobject PLAYER, RIGHT
|
||||
opentext
|
||||
writetext Route32CooltrainerMText_WhatsTheHurry
|
||||
waitbutton
|
||||
@@ -94,7 +94,7 @@ Route32CooltrainerMStopsYouScene:
|
||||
follow PLAYER, ROUTE32_COOLTRAINER_M
|
||||
applymovement PLAYER, Movement_Route32CooltrainerMPushesYouBackToViolet
|
||||
stopfollow
|
||||
objectface PLAYER, DOWN
|
||||
turnobject PLAYER, DOWN
|
||||
scall Route32CooltrainerMContinueScene
|
||||
applymovement ROUTE32_COOLTRAINER_M, Movement_Route32CooltrainerMReset1
|
||||
applymovement ROUTE32_COOLTRAINER_M, Movement_Route32CooltrainerMReset2
|
||||
@@ -118,8 +118,8 @@ Route32RoarTMGuyScript:
|
||||
end
|
||||
|
||||
Route32WannaBuyASlowpokeTailScript:
|
||||
objectface ROUTE32_FISHER4, DOWN
|
||||
objectface PLAYER, UP
|
||||
turnobject ROUTE32_FISHER4, DOWN
|
||||
turnobject PLAYER, UP
|
||||
jump _OfferToSellSlowpokeTail
|
||||
|
||||
SlowpokeTailSalesmanScript:
|
||||
|
Reference in New Issue
Block a user