* loadmenuheader -> loadmenu (ead103d)

* objectface -> turnobject (c834bda)
This commit is contained in:
Rangi
2018-02-25 20:05:37 -05:00
parent be28a0ff4e
commit f964d04a87
86 changed files with 351 additions and 348 deletions

View File

@@ -47,9 +47,9 @@ TeamRocketBaseB3F_MapScripts:
return
LanceGetPasswordScript:
objectface PLAYER, LEFT
turnobject PLAYER, LEFT
pause 5
objectface TEAMROCKETBASEB3F_MOLTRES, RIGHT
turnobject TEAMROCKETBASEB3F_MOLTRES, RIGHT
pause 20
applymovement TEAMROCKETBASEB3F_LANCE, MovementData_0x6e12a
opentext
@@ -62,12 +62,12 @@ LanceGetPasswordScript:
end
RocketBaseRival:
objectface PLAYER, LEFT
turnobject PLAYER, LEFT
showemote EMOTE_SHOCK, PLAYER, 15
special FadeOutMusic
appear TEAMROCKETBASEB3F_SILVER
applymovement TEAMROCKETBASEB3F_SILVER, RocketBaseRivalEnterMovement
objectface PLAYER, LEFT
turnobject PLAYER, LEFT
playmusic MUSIC_RIVAL_ENCOUNTER
opentext
writetext RocketBaseRivalText
@@ -94,7 +94,7 @@ UnknownScript_0x6e056:
pause 30
showemote EMOTE_SHOCK, TEAMROCKETBASEB3F_ROCKET1, 15
playmusic MUSIC_ROCKET_ENCOUNTER
objectface TEAMROCKETBASEB3F_ROCKET1, DOWN
turnobject TEAMROCKETBASEB3F_ROCKET1, DOWN
opentext
writetext UnknownText_0x6e400
waitbutton