Remaining map labels: UnknownText and MovementData
This commit is contained in:
@@ -9,17 +9,17 @@ BattleTowerBattleRoom_MapScripts:
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
.EnterBattleRoom: ; 0x9f419
|
||||
.EnterBattleRoom:
|
||||
disappear BATTLETOWERBATTLEROOM_YOUNGSTER
|
||||
priorityjump Script_BattleRoom
|
||||
setscene SCENE_FINISHED
|
||||
.DummyScene:
|
||||
end
|
||||
|
||||
Script_BattleRoom: ; 0x9f421
|
||||
Script_BattleRoom:
|
||||
applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerWalksIn
|
||||
; beat all 7 opponents in a row
|
||||
Script_BattleRoomLoop: ; 0x9f425
|
||||
Script_BattleRoomLoop:
|
||||
writebyte BATTLETOWERBATTLEROOM_YOUNGSTER
|
||||
special LoadOpponentTrainerAndPokemonWithOTSprite
|
||||
appear BATTLETOWERBATTLEROOM_YOUNGSTER
|
||||
@@ -55,13 +55,13 @@ Script_BattleRoomLoop: ; 0x9f425
|
||||
writetext Text_NextUpOpponentNo
|
||||
yesorno
|
||||
iffalse Script_DontBattleNextOpponent
|
||||
Script_ContinueAndBattleNextOpponent: ; 0x9f477
|
||||
Script_ContinueAndBattleNextOpponent:
|
||||
closetext
|
||||
applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerTurnsToFaceNextOpponent
|
||||
applymovement BATTLETOWERBATTLEROOM_RECEPTIONIST, MovementData_BattleTowerBattleRoomReceptionistWalksAway
|
||||
jump Script_BattleRoomLoop
|
||||
|
||||
Script_DontBattleNextOpponent: ; 0x9f483
|
||||
Script_DontBattleNextOpponent:
|
||||
writetext Text_SaveAndEndTheSession
|
||||
yesorno
|
||||
iffalse Script_DontSaveAndEndTheSession
|
||||
@@ -75,7 +75,7 @@ Script_DontBattleNextOpponent: ; 0x9f483
|
||||
waitsfx
|
||||
special FadeOutPalettes
|
||||
special Reset
|
||||
Script_DontSaveAndEndTheSession: ; 0x9f4a3
|
||||
Script_DontSaveAndEndTheSession:
|
||||
writetext Text_CancelYourBattleRoomChallenge
|
||||
yesorno
|
||||
iffalse Script_ContinueAndBattleNextOpponent
|
||||
@@ -101,7 +101,7 @@ Script_FailedBattleTowerChallenge:
|
||||
closetext
|
||||
end
|
||||
|
||||
Script_BeatenAllTrainers: ; 0x9f4d9
|
||||
Script_BeatenAllTrainers:
|
||||
pause 60
|
||||
special BattleTowerFade
|
||||
warpfacing UP, BATTLE_TOWER_1F, 7, 7
|
||||
|
Reference in New Issue
Block a user