Ad some more constants for meaningful audio WRAM bits

This commit is contained in:
Remy Oukaour
2017-12-16 00:50:03 -05:00
parent cbde91d7ed
commit fbf931f5d3
4 changed files with 30 additions and 12 deletions

View File

@@ -245,7 +245,7 @@ UpdateChannels: ; e8125
.Channel1:
ld a, [Danger]
bit 7, a
bit DANGER_ON_F, a
ret nz
.Channel5:
ld hl, Channel1NoteFlags - Channel1
@@ -537,9 +537,9 @@ _CheckSFX: ; e82e7
PlayDanger: ; e8307
ld a, [Danger]
bit 7, a
bit DANGER_ON_F, a
ret z
and $7f
and $ff - (1 << DANGER_ON_F)
ld d, a
call _CheckSFX
jr c, .asm_e8335
@@ -573,7 +573,7 @@ PlayDanger: ; e8307
jr c, .asm_e833c
xor a
.asm_e833c
or $80
or 1 << DANGER_ON_F
ld [Danger], a
; is hw ch1 on?
ld a, [SoundOutput]
@@ -632,9 +632,9 @@ FadeMusic: ; e8358
ld [MusicFadeCount], a
; get SO1 volume
ld a, [Volume]
and $7
and VOLUME_SO1_LEVEL
; which way are we fading?
bit 7, d
bit MUSIC_FADE_IN_F, d
jr nz, .fadein
; fading out
and a
@@ -648,7 +648,7 @@ FadeMusic: ; e8358
ld [Volume], a
; did we just get on a bike?
ld a, [PlayerState]
cp $1 ; bicycle
cp PLAYER_BIKE
jr z, .bicycle
push bc
; restart sound
@@ -688,7 +688,7 @@ FadeMusic: ; e8358
pop bc
; fade in
ld hl, MusicFade
set 7, [hl]
set MUSIC_FADE_IN_F, [hl]
ret
.fadein
@@ -2976,7 +2976,7 @@ PlayTrainerEncounterMusic:: ; e900a
ld [MusicFade], a
; play nothing for one frame
push de
ld de, 0 ; id: Music_Nothing
ld de, MUSIC_NONE
call PlayMusic
call DelayFrame
; play new song