Meaningful scene constant names

(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
This commit is contained in:
Rangi
2018-02-01 12:40:58 -05:00
parent 936a170e0d
commit fcfe77bc3d
85 changed files with 596 additions and 678 deletions

View File

@@ -7,8 +7,8 @@
BattleTower1F_MapScripts:
db 2 ; scene scripts
scene_script .Scene0 ; SCENE_BATTLETOWER1F_0
scene_script .Scene1 ; SCENE_BATTLETOWER1F_1
scene_script .Scene0 ; SCENE_DEFAULT
scene_script .Scene1 ; SCENE_BATTLETOWER1F_NOTHING
db 0 ; callbacks
@@ -36,7 +36,7 @@ BattleTower1F_MapScripts:
writebyte BATTLETOWERACTION_06
special BattleTowerAction
.SkipEverything:
setscene SCENE_BATTLETOWER1F_1
setscene SCENE_BATTLETOWER1F_NOTHING
.Scene1:
end
@@ -79,10 +79,10 @@ Script_ChooseChallenge: ; 0x9e40f
writetext Text_SaveBeforeEnteringBattleRoom
yesorno
iffalse Script_Menu_ChallengeExplanationCancel
setscene SCENE_BATTLETOWER1F_0
setscene SCENE_DEFAULT
special TryQuickSave
iffalse Script_Menu_ChallengeExplanationCancel
setscene SCENE_BATTLETOWER1F_1
setscene SCENE_BATTLETOWER1F_NOTHING
writebyte BATTLETOWERACTION_SET_EXPLANATION_READ ; set 1, [sBattleTowerSaveFileFlags]
special BattleTowerAction
special BattleTowerRoomMenu
@@ -103,9 +103,9 @@ Script_ResumeBattleTowerChallenge:
special BattleTowerAction
Script_WalkToBattleTowerElevator:
musicfadeout MUSIC_NONE, 8
setmapscene BATTLE_TOWER_BATTLE_ROOM, SCENE_BATTLETOWERBATTLEROOM_0
setmapscene BATTLE_TOWER_ELEVATOR, SCENE_BATTLETOWERELEVATOR_0
setmapscene BATTLE_TOWER_HALLWAY, SCENE_BATTLETOWERHALLWAY_0
setmapscene BATTLE_TOWER_BATTLE_ROOM, SCENE_DEFAULT
setmapscene BATTLE_TOWER_ELEVATOR, SCENE_DEFAULT
setmapscene BATTLE_TOWER_HALLWAY, SCENE_DEFAULT
follow BATTLETOWER1F_RECEPTIONIST, PLAYER
applymovement BATTLETOWER1F_RECEPTIONIST, MovementData_BattleTower1FWalkToElevator
writebyte BATTLETOWERACTION_0A
@@ -206,10 +206,10 @@ continue:
writetext Text_SaveBeforeReentry
yesorno
iffalse Script_Menu_ChallengeExplanationCancel
setscene SCENE_BATTLETOWER1F_0
setscene SCENE_DEFAULT
special TryQuickSave
iffalse Script_Menu_ChallengeExplanationCancel
setscene SCENE_BATTLETOWER1F_1
setscene SCENE_BATTLETOWER1F_NOTHING
writebyte BATTLETOWERACTION_06
special BattleTowerAction
writebyte BATTLETOWERACTION_12