Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
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@@ -4,15 +4,15 @@
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BattleTowerBattleRoom_MapScripts:
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db 2 ; scene scripts
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scene_script .EnterBattleRoom ; SCENE_BATTLETOWERBATTLEROOM_0
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scene_script .DummyScene ; SCENE_BATTLETOWERBATTLEROOM_1
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scene_script .EnterBattleRoom ; SCENE_DEFAULT
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scene_script .DummyScene ; SCENE_BATTLETOWERBATTLEROOM_NOTHING
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db 0 ; callbacks
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.EnterBattleRoom: ; 0x9f419
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disappear BATTLETOWERBATTLEROOM_YOUNGSTER
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priorityjump Script_BattleRoom
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setscene SCENE_BATTLETOWERBATTLEROOM_1
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setscene SCENE_BATTLETOWERBATTLEROOM_NOTHING
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.DummyScene:
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end
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