Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
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@@ -3,8 +3,8 @@
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BrunosRoom_MapScripts:
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db 2 ; scene scripts
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scene_script .LockDoor ; SCENE_BRUNOSROOM_0
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scene_script .DummyScene ; SCENE_BRUNOSROOM_1
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scene_script .LockDoor ; SCENE_DEFAULT
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scene_script .DummyScene ; SCENE_BRUNOSROOM_NOTHING
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db 1 ; callbacks
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callback MAPCALLBACK_TILES, .BrunosRoomDoors
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@@ -35,7 +35,7 @@ BrunosRoom_MapScripts:
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changeblock 4, 14, $2a ; wall
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reloadmappart
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closetext
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setscene SCENE_BRUNOSROOM_1
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setscene SCENE_BRUNOSROOM_NOTHING
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setevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED
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waitsfx
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end
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