Meaningful scene constant names

(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
This commit is contained in:
Rangi
2018-02-01 12:40:58 -05:00
parent 936a170e0d
commit fcfe77bc3d
85 changed files with 596 additions and 678 deletions

View File

@@ -7,9 +7,9 @@
BurnedTower1F_MapScripts:
db 3 ; scene scripts
scene_script .EusineScene ; SCENE_BURNEDTOWER1F_0
scene_script .DummyScene1 ; SCENE_BURNEDTOWER1F_1
scene_script .DummyScene2 ; SCENE_BURNEDTOWER1F_2
scene_script .EusineScene ; SCENE_DEFAULT
scene_script .DummyScene1 ; SCENE_BURNEDTOWER1F_RIVAL_BATTLE
scene_script .DummyScene2 ; SCENE_BURNEDTOWER1F_NOTHING
db 1 ; callbacks
callback MAPCALLBACK_TILES, .HoleAndLadder
@@ -44,7 +44,7 @@ BurnedTower1F_MapScripts:
waitbutton
closetext
moveobject BURNEDTOWER1F_EUSINE, 9, 14
setscene SCENE_BURNEDTOWER1F_1
setscene SCENE_BURNEDTOWER1F_RIVAL_BATTLE
end
BurnedTowerRivalBattleScript:
@@ -96,7 +96,7 @@ BurnedTowerRivalBattleScript:
writetext BurnedTowerSilver_AfterText1
waitbutton
closetext
setscene SCENE_BURNEDTOWER1F_2
setscene SCENE_BURNEDTOWER1F_NOTHING
setevent EVENT_RIVAL_BURNED_TOWER
special FadeOutMusic
pause 15
@@ -295,7 +295,7 @@ BurnedTower1F_MapEvents:
warp_event 7, 15, 6, BURNED_TOWER_B1F
db 1 ; coord events
coord_event 11, 9, SCENE_BURNEDTOWER1F_1, BurnedTowerRivalBattleScript
coord_event 11, 9, SCENE_BURNEDTOWER1F_RIVAL_BATTLE, BurnedTowerRivalBattleScript
db 2 ; bg events
bg_event 8, 7, BGEVENT_ITEM, BurnedTower1FHiddenEther