Meaningful scene constant names

(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
This commit is contained in:
Rangi
2018-02-01 12:40:58 -05:00
parent 936a170e0d
commit fcfe77bc3d
85 changed files with 596 additions and 678 deletions

View File

@@ -7,8 +7,8 @@
CherrygroveCity_MapScripts:
db 2 ; scene scripts
scene_script .DummyScene0 ; SCENE_CHERRYGROVECITY_0
scene_script .DummyScene1 ; SCENE_CHERRYGROVECITY_1
scene_script .DummyScene0 ; SCENE_CHERRYGROVECITY_NOTHING
scene_script .DummyScene1 ; SCENE_CHERRYGROVECITY_MEET_RIVAL
db 1 ; callbacks
callback MAPCALLBACK_NEWMAP, .FlyPoint
@@ -169,7 +169,7 @@ CherrygroveSilverSceneNorth:
spriteface PLAYER, LEFT
applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalExitsStageLeft
disappear CHERRYGROVECITY_SILVER
setscene SCENE_CHERRYGROVECITY_0
setscene SCENE_CHERRYGROVECITY_NOTHING
special HealParty
playmapmusic
end
@@ -555,8 +555,8 @@ CherrygroveCity_MapEvents:
warp_event 31, 11, 1, CHERRYGROVE_EVOLUTION_SPEECH_HOUSE
db 2 ; coord events
coord_event 33, 6, SCENE_CHERRYGROVECITY_1, CherrygroveSilverSceneNorth
coord_event 33, 7, SCENE_CHERRYGROVECITY_1, CherrygroveSilverSceneSouth
coord_event 33, 6, SCENE_CHERRYGROVECITY_MEET_RIVAL, CherrygroveSilverSceneNorth
coord_event 33, 7, SCENE_CHERRYGROVECITY_MEET_RIVAL, CherrygroveSilverSceneSouth
db 4 ; bg events
bg_event 30, 8, BGEVENT_READ, CherrygroveCitySign