Meaningful scene constant names

(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
This commit is contained in:
Rangi
2018-02-01 12:40:58 -05:00
parent 936a170e0d
commit fcfe77bc3d
85 changed files with 596 additions and 678 deletions

View File

@@ -6,8 +6,8 @@
DragonShrine_MapScripts:
db 2 ; scene scripts
scene_script .DragonShrineTest ; SCENE_DRAGONSHRINE_0
scene_script .DummyScene ; SCENE_DRAGONSHRINE_1
scene_script .DragonShrineTest ; SCENE_DEFAULT
scene_script .DummyScene ; SCENE_DRAGONSHRINE_NOTHING
db 0 ; callbacks
@@ -163,8 +163,8 @@ DragonShrine_MapScripts:
waitsfx
special RestartMapMusic
specialphonecall SPECIALCALL_MASTERBALL
setscene SCENE_DRAGONSHRINE_1
setmapscene DRAGONS_DEN_B1F, SCENE_DRAGONSDENB1F_1
setscene SCENE_DRAGONSHRINE_NOTHING
setmapscene DRAGONS_DEN_B1F, SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM
writetext DragonShrinePlayerReceivedRisingBadgeText
buttonsound
writetext DragonShrineRisingBadgeExplanationText