Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
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@@ -1,7 +1,7 @@
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MobileBattleRoom_MapScripts:
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db 2 ; scene scripts
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scene_script .InitializeMobileBattleRoom ; SCENE_MOBILEBATTLEROOM_0
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scene_script .DummyScene ; SCENE_MOBILEBATTLEROOM_1
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scene_script .InitializeMobileBattleRoom ; SCENE_DEFAULT
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scene_script .DummyScene ; SCENE_MOBILEBATTLEROOM_NOTHING
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db 0 ; callbacks
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@@ -13,8 +13,8 @@ MobileBattleRoom_MapScripts:
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end
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.InitializeAndPreparePokecenter2F:
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setscene SCENE_MOBILEBATTLEROOM_1
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setmapscene POKECENTER_2F, SCENE_POKECENTER2F_5
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setscene SCENE_MOBILEBATTLEROOM_NOTHING
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setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_MOBILE_BATTLE_ROOM
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end
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MapMobileBattleRoomSignpost0Script:
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