Meaningful scene constant names

(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
This commit is contained in:
Rangi
2018-02-01 12:40:58 -05:00
parent 936a170e0d
commit fcfe77bc3d
85 changed files with 596 additions and 678 deletions

View File

@@ -11,8 +11,8 @@
Route36_MapScripts:
db 2 ; scene scripts
scene_script .DummyScene0 ; SCENE_ROUTE36_0
scene_script .DummyScene1 ; SCENE_ROUTE36_1
scene_script .DummyScene0 ; SCENE_ROUTE36_NOTHING
scene_script .DummyScene1 ; SCENE_ROUTE36_SUICUNE
db 1 ; callbacks
callback MAPCALLBACK_OBJECTS, .ArthurCallback
@@ -42,9 +42,9 @@ Route36SuicuneScript:
disappear ROUTE36_SUICUNE
spriteface PLAYER, DOWN
pause 10
setscene SCENE_ROUTE36_0
setscene SCENE_ROUTE36_NOTHING
clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_1
setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE
end
SudowoodoScript:
@@ -667,8 +667,8 @@ Route36_MapEvents:
warp_event 48, 13, 2, ROUTE_36_RUINS_OF_ALPH_GATE
db 2 ; coord events
coord_event 20, 7, SCENE_ROUTE36_1, Route36SuicuneScript
coord_event 22, 7, SCENE_ROUTE36_1, Route36SuicuneScript
coord_event 20, 7, SCENE_ROUTE36_SUICUNE, Route36SuicuneScript
coord_event 22, 7, SCENE_ROUTE36_SUICUNE, Route36SuicuneScript
db 4 ; bg events
bg_event 29, 1, BGEVENT_READ, Route36TrainerTips2