Meaningful scene constant names

(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
This commit is contained in:
Rangi
2018-02-01 12:40:58 -05:00
parent 936a170e0d
commit fcfe77bc3d
85 changed files with 596 additions and 678 deletions

View File

@@ -11,8 +11,8 @@
Route42_MapScripts:
db 2 ; scene scripts
scene_script .DummyScene0 ; SCENE_ROUTE42_0
scene_script .DummyScene1 ; SCENE_ROUTE42_1
scene_script .DummyScene0 ; SCENE_ROUTE42_NOTHING
scene_script .DummyScene1 ; SCENE_ROUTE42_SUICUNE
db 0 ; callbacks
@@ -29,9 +29,9 @@ Route42SuicuneScript:
applymovement ROUTE42_SUICUNE, MovementData_0x1a9356
disappear ROUTE42_SUICUNE
pause 10
setscene SCENE_ROUTE42_0
setscene SCENE_ROUTE42_NOTHING
clearevent EVENT_SAW_SUICUNE_ON_ROUTE_36
setmapscene ROUTE_36, SCENE_ROUTE36_1
setmapscene ROUTE_36, SCENE_ROUTE36_SUICUNE
end
TrainerFisherTully:
@@ -327,7 +327,7 @@ Route42_MapEvents:
warp_event 46, 7, 3, MOUNT_MORTAR_1F_OUTSIDE
db 1 ; coord events
coord_event 24, 14, SCENE_ROUTE42_1, Route42SuicuneScript
coord_event 24, 14, SCENE_ROUTE42_SUICUNE, Route42SuicuneScript
db 5 ; bg events
bg_event 4, 10, BGEVENT_READ, Route42Sign1