Meaningful scene constant names

(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
This commit is contained in:
Rangi
2018-02-01 12:40:58 -05:00
parent 936a170e0d
commit fcfe77bc3d
85 changed files with 596 additions and 678 deletions

View File

@@ -1,7 +1,7 @@
RuinsOfAlphAerodactylChamber_MapScripts:
db 2 ; scene scripts
scene_script .CheckWall ; SCENE_RUINSOFALPHAERODACTYLCHAMBER_0
scene_script .DummyScene ; SCENE_RUINSOFALPHAERODACTYLCHAMBER_1
scene_script .CheckWall ; SCENE_DEFAULT
scene_script .DummyScene ; SCENE_RUINSOFALPHAERODACTYLCHAMBER_NOTHING
db 1 ; callbacks
callback MAPCALLBACK_TILES, .HiddenDoors
@@ -41,7 +41,7 @@ RuinsOfAlphAerodactylChamber_MapScripts:
changeblock 4, 0, $30 ; open wall
reloadmappart
earthquake 50
setscene SCENE_RUINSOFALPHAERODACTYLCHAMBER_1
setscene SCENE_RUINSOFALPHAERODACTYLCHAMBER_NOTHING
closetext
end
@@ -57,7 +57,7 @@ UnknownScript_0x58df7:
setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS
setevent EVENT_SOLVED_AERODACTYL_PUZZLE
setflag ENGINE_UNLOCKED_UNOWNS_S_TO_W
setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_1
setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE
earthquake 30
showemote EMOTE_SHOCK, PLAYER, 15
changeblock 2, 2, $18 ; left hole