Meaningful scene constant names

(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
This commit is contained in:
Rangi
2018-02-01 12:40:58 -05:00
parent 936a170e0d
commit fcfe77bc3d
85 changed files with 596 additions and 678 deletions

View File

@@ -4,8 +4,8 @@
RuinsOfAlphKabutoChamber_MapScripts:
db 2 ; scene scripts
scene_script .CheckWall ; SCENE_RUINSOFALPHKABUTOCHAMBER_0
scene_script .DummyScene ; SCENE_RUINSOFALPHKABUTOCHAMBER_1
scene_script .CheckWall ; SCENE_DEFAULT
scene_script .DummyScene ; SCENE_RUINSOFALPHKABUTOCHAMBER_NOTHING
db 1 ; callbacks
callback MAPCALLBACK_TILES, .HiddenDoors
@@ -45,7 +45,7 @@ RuinsOfAlphKabutoChamber_MapScripts:
changeblock 4, 0, $30 ; open wall
reloadmappart
earthquake 50
setscene SCENE_RUINSOFALPHKABUTOCHAMBER_1
setscene SCENE_RUINSOFALPHKABUTOCHAMBER_NOTHING
closetext
end
@@ -65,7 +65,7 @@ UnknownScript_0x58778:
setevent EVENT_SOLVED_KABUTO_PUZZLE
setflag ENGINE_UNLOCKED_UNOWNS_A_TO_K
setevent EVENT_RUINS_OF_ALPH_KABUTO_CHAMBER_RECEPTIONIST
setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_1
setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE
earthquake 30
showemote EMOTE_SHOCK, PLAYER, 15
changeblock 2, 2, $18 ; left hole