Meaningful scene constant names

(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
This commit is contained in:
Rangi
2018-02-01 12:40:58 -05:00
parent 936a170e0d
commit fcfe77bc3d
85 changed files with 596 additions and 678 deletions

View File

@@ -9,8 +9,8 @@
SproutTower3F_MapScripts:
db 2 ; scene scripts
scene_script .DummyScene0 ; SCENE_SPROUTTOWER3F_0
scene_script .DummyScene1 ; SCENE_SPROUTTOWER3F_1
scene_script .DummyScene0 ; SCENE_DEFAULT
scene_script .DummyScene1 ; SCENE_SPROUTTOWER3F_NOTHING
db 0 ; callbacks
@@ -57,7 +57,7 @@ UnknownScript_0x184947:
disappear SPROUTTOWER3F_SILVER
waitsfx
special FadeInQuickly
setscene SCENE_SPROUTTOWER3F_1
setscene SCENE_SPROUTTOWER3F_NOTHING
special RestartMapMusic
end
@@ -334,7 +334,7 @@ SproutTower3F_MapEvents:
warp_event 10, 14, 4, SPROUT_TOWER_2F
db 1 ; coord events
coord_event 11, 9, SCENE_SPROUTTOWER3F_0, UnknownScript_0x184947
coord_event 11, 9, SCENE_DEFAULT, UnknownScript_0x184947
db 6 ; bg events
bg_event 8, 1, BGEVENT_READ, MapSproutTower3FSignpost5Script