More animations including cutting grass
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10
macros.asm
10
macros.asm
@@ -218,10 +218,18 @@ if _NARG == 5
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else
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lb \1, \2 * 8, \3 * 8
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endc
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endm
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endm
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depixel EQUS "ldpixel de,"
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dbpixel: MACRO
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if _NARG == 4
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db \1 * 8 + \3, \2 * 8 + \4
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else
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db \1 * 8, \2 * 8
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endc
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endm
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bgcoord: MACRO
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IF _NARG == 4
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ld \1, \3 * $20 + \2 + \4
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