10 Commits

Author SHA1 Message Date
Rangi
4c540aa43b Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#1186) 2025-06-23 09:11:33 -04:00
Rangi
85ddf0e90a Don't pass redundant label names to table_width and list_start (#1160) 2024-12-27 12:35:35 -05:00
Sylvie
e59624d1f5 Generate Unown sprite palette based on all front+back sprites (#1146) 2024-10-17 13:39:33 -04:00
Sylvie
5a53e297cf Sort Pokemon and trainer sprite palettes, with Makefile-specified exceptions (#1137)
This avoids the need to define their order via indexed PNG palettes

It also avoids the need to use gb-asm-tools' palfix.py on custom sprites

Fixes #1136
2024-10-16 10:48:00 -04:00
Rangi
40902ffe24 Verify data table sizes with table_width and assert_table_length macros
This was discussed in #706

It also uncovered some off-by-one issues with defining some constants.

A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
2021-03-04 00:15:03 -05:00
Rangi
cac641a5ed normal.gbcpal → front.gbcpal
Eliminate redundant Makefile rules
Keep Makefile's Pokemon-specific hack rules next to the misc file-specific graphics rules
2018-09-01 20:18:55 -04:00
Rangi
36b21b39d8 Fix #537: Palettes generated from PNGs use .gbcpal directly.
This avoids overwriting a .pal file from a .png with the same name.
It also prevents people from trying to edit generated .pal files.
2018-08-31 21:39:17 -04:00
mid-kid
1d9a68dbdd Remove all address comments 2018-06-24 16:13:22 +02:00
Remy Oukaour
bc22bf2627 Egg palette works like other Pokémon 2018-01-12 15:06:25 -05:00
Remy Oukaour
7a4d641251 Remove redundant data/ filename prefixes 2017-12-27 01:29:15 -05:00