Giulia Sanguineti
4c8d3e962f
chore: fix bugs
CI / build (push) Failing after 1m18s
2025-10-01 10:11:42 +02:00
Rangi42
5abf8d01fb
Update hardware.inc to 5.1.0
2025-06-30 12:47:36 -04:00
Rangi
85ddf0e90a
Don't pass redundant label names to table_width
and list_start
( #1160 )
2024-12-27 12:35:35 -05:00
Sylvie
644bd42fb0
Identify more bit flags ( #1153 )
2024-11-29 19:29:30 -05:00
Sylvie
8819f7b117
Identify various "????"s ( #1125 )
2024-06-11 20:54:45 -04:00
xCrystal
17d3a1a8ae
Address PR suggestions ( #1078 )
2024-01-28 21:19:32 +01:00
xCrystal
e0c278a595
Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission ( #1078 )
2024-01-07 14:51:27 +01:00
xCrystal
cd28c44ff3
Improve some innacurate function names, labels, and comments ( #1078 )
...
[https://github.com/pret/pokecrystal/issues/1078#issuecomment-1872396250 ]
2024-01-07 13:36:28 +01:00
xCrystal
bd6ceec193
Improve some innacurate function names, labels, and comments ( #1078 )
...
[https://github.com/pret/pokecrystal/issues/1078#issue-1869550979 and https://github.com/pret/pokecrystal/issues/1078#issuecomment-1696394371 ]
2024-01-07 13:36:05 +01:00
vulcandth
c01409be5a
Relabel some map_object
struct fields ( #1029 )
2023-01-03 22:16:08 -05:00
Rangi
8e135931a6
Require rgbds 0.6.0
2022-10-02 22:03:53 -04:00
Rangi
41d5ea0482
Rename the object_struct
field labels and constants ( #1005 )
...
Fixes #990
2022-09-12 09:15:44 -04:00
vulcandth
ef9b9bb437
Clean up bugs commented in the source code ( #912 )
...
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com >
2022-07-09 16:12:02 -05:00
Colton G. Rushton
84a3b335aa
Document that farcall
returns c
in a
for some code ( #937 )
2022-06-17 22:30:53 -04:00
Rangi
e4d82e92d0
Rename prioritysjump
to sdefer
2021-06-08 20:35:04 -04:00
Rangi
dbe2360ecd
Miscellaneous cleanup
2021-03-22 16:41:17 -04:00
Rangi
6c8f8609cb
Assert some more table widths
2021-03-17 11:38:01 -04:00
Rangi
7d3ea88611
Rename GetFarHalfword to GetFarWord
...
Fixes #796
2021-01-09 15:16:05 -05:00
Rangi
5db892782a
Remove "Buffer" suffix from two HRAM labels
2020-12-23 16:54:28 -05:00
Rangi
97e981985b
Correct some filename comments
2020-11-17 11:12:21 -05:00
Rangi
9b3c45b14d
Resolve some "???" comments
2020-11-17 11:09:02 -05:00
Rangi
ea426a8879
Identify more WRAM labels, and start a <X>_DummyFunction label convention
2020-10-28 14:34:38 -04:00
Rangi
9dcdad5e60
Comment, remove, or revise many unreferenced labels
2020-10-26 20:29:58 -04:00
Rangi
2e90df15b7
Update battle anim bg function comments, and identify more unnamed labels
2020-10-06 18:09:33 -04:00
Rangi
306c85750e
Identify some more unnamed labels
2020-10-04 20:10:39 -04:00
Rangi
ef452ccbc7
return → endcallback, reloadandreturn → reloadend
2020-07-17 08:37:03 -04:00
Rangi
91774f206e
Replace "Unreferenced" labels with "; unreferenced" comments
2020-06-21 16:27:43 -04:00
Rangi
50e182e831
Harmonize engine/overworld with pokegold
2020-06-17 22:12:04 -04:00
Rangi
58b377f25b
Fix #709 miscellaneous issues
2020-04-16 09:30:50 -04:00
Rangi
24a23b1922
Use CMDQUEUE constants
2020-02-04 11:11:43 -05:00
Rangi
717cf3f458
Identify PLAYERMOVEMENT_* constants
2019-11-03 14:30:33 -05:00
Rangi
5134266b9a
Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH
2019-11-03 12:26:38 -05:00
Rangi
cca2afe827
More fixes for fixes
2019-04-23 19:07:41 -04:00
Rangi
2184b60a0c
Identify and eliminate wEngineBuffer1-5
2019-04-08 19:42:55 -04:00
Rangi
f5c9958aea
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
...
Fixes #580
2019-03-10 16:39:31 -04:00
Rangi
e002b536af
Rename more script commands for consistency and predictability
...
Fixes #540
2019-03-10 16:00:19 -04:00
Rangi
79dc22c769
Define constants for map event sizes
2019-03-03 14:19:16 -05:00
Rangi
79ea091ff6
Use and define more WRAM constants
2019-01-24 21:41:14 -05:00
mid-kid
f52f20edb7
Rename CheckTrainerBattle
...
Renamed to be more in line with our current coding standards. Hopefully
this is slightly more readable.
2018-10-11 11:39:09 +02:00
Rangi
ae022e1420
Curr -> Cur
2018-09-09 15:09:51 -04:00
Rangi
eb1e3636bb
Use labels instead of constants for HRAM
...
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
Rangi
c9cb67141b
Make reviewed fixes; standardize on " + "
2018-07-29 01:40:23 -04:00
Rangi
5145d69506
; entries correspond to PLAYEREVENT_* constants
2018-07-29 00:57:28 -04:00
mid-kid
23708441ef
Make proper cmdqueue constants
2018-07-18 10:55:30 +02:00
Rangi
00c2dba157
Merge events_2.asm with events.asm
...
(events_2.asm was only separate because scripting.asm intervenes; but other files have a similar "code / INCLUDE self-contained code / more code" structure to this)
2018-06-25 13:48:16 -04:00
Rangi
1caa50a647
No space between labels and bodies
2018-06-25 12:24:18 -04:00
mid-kid
1d9a68dbdd
Remove all address comments
2018-06-24 16:13:22 +02:00
mid-kid
baa0dc5a96
Organize the engine/ directory
...
This is an informed attempt at reorganizing the engine/ directory by
creating categorized subdirectories, in order to make it easier to
navigate and find things.
The directories created are as follows:
* engine/game: Contains all "minigames", things like the unown puzzle
and slot machine.
* engine/gfx: Contains all handling of graphics. From loading palettes
to playing animations.
* engine/link: Contains all multiplayer functionality.
* engine/menu: Contains all generic/misc. menus and menu code.
Other, more specialized menus are in their own subdirectories (pokedex,
pokegear, party menu, etc).
* engine/overworld: Contains all handling of the overworld. From loading
and connecting maps to wild encounters and the scripting engine.
* engine/pokegear: In the same vein as engine/pokedex, except it could
use some more splitting up.
* engine/pokemon: Contains everything related to manipulating pokemon
data. From the pokemon storage system to evolution and mail.
* engine/printer: Contains everything related to printing things as well
as the printer communication.
* engine/title: Contains intro sequences, title screens and credits.
2018-03-13 13:21:40 +01:00