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046d85f37a04b9e6206561b0892b5b6585416d1e
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3 Commits
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yenatch
046d85f37a
finish off object gfx pointers and dont use BANK() for null pointers
...
fixes
2f5b9b96
definitely did this in the original commit...
2013-12-20 00:59:00 -05:00
yenatch
2f5b9b968a
anim object graphics pointers
2013-12-18 03:18:16 -05:00
yenatch
fa2e0108b9
split out battle animation asm (bg effects, objects, commands)
2013-12-17 23:54:25 -05:00