Rangi
9c0ef02d4b
Verify that there aren't too many OAM constants
...
Fixes #1062
2023-08-15 19:45:33 -04:00
Rangi
df05357a4d
Add dupeframes.py tool to find duplicate animated Pokémon frames
...
Fixes #1067
2023-08-15 19:34:16 -04:00
Rangi
a5c36a72c4
Avoid goto
, support '\r', and fix typo in scan_includes.c
2023-08-15 19:19:15 -04:00
Lorenzooone
8e71632536
Fix segfaults at EOF for scan_includes, and add token/newline checks ( #1068 )
2023-08-14 12:12:00 -04:00
vulcandth
e07a1e7773
Define relationship between map_object and object_events ( #1054 )
2023-08-14 09:19:25 -05:00
Idain
6926900f0f
Document fix about AI item pointer overflowing ( #1066 )
2023-08-10 13:29:03 -04:00
SatoMew
768b3bdec1
Improve mobile-related labels ( #1061 )
2023-07-26 19:59:00 -05:00
SnorlaxMonster
c931b98a81
Rename BATTLETYPE_SHINY to BATTLETYPE_FORCESHINY ( #1058 )
...
* Rename BATTLETYPE_SHINY to BATTLETYPE_FORCED_SHINY
The name BATTLETYPE_SHINY gave the impression that it applied to all
battles with Shiny Pokémon, rather than merely battles with forced
Shiny Pokémon (i.e. Red Gyarados only).
* Rename to BATTLETYPE_FORCESHINY
Align name of BATTLETYPE with BATTLETYPE_FORCEITEM
---------
Co-authored-by: SnorlaxMonster <snorlaxmonster@users.noreply.github.com >
2023-07-26 19:51:34 -05:00
Idain
94df3c5aa3
Replace magic numbers with TILE_WIDTH ( #1056 )
...
* Replace magic numbers with TILE_WIDTH
* Address more instances
2023-07-26 19:50:16 -05:00
Idain
1d64befdb7
Replace magic number with TEXTBOX_FRAME_TILES ( #1057 )
2023-07-18 08:58:37 -05:00
vulcandth
31c55dc74d
Use BattleAnim_Dummy in data/moves/animations.asm ( #1052 )
2023-06-22 16:15:43 -04:00
vulcandth
438c48daad
Rename PAL_NPC_SILVER to PAL_NPC_EMOTE ( #1053 )
2023-06-01 07:47:53 -05:00
Idain
5e983d32aa
Use NO_INPUT instead of magic number ( #1051 )
...
This is for the Virtual Console builds, where it disables the print functions of Unown and Mail.
2023-05-28 09:12:33 -05:00
mid-kid
5e8c7c8f78
Fix tools/free_space.awk for new rgbds ( #1049 )
2023-05-17 09:18:18 -05:00
Idain
8c6242a152
Fix macro definitiosn for unused commands
2023-05-06 20:12:45 -04:00
mid-kid
354fefaefb
Use time capsule label for time capsule copies
2023-04-19 19:12:14 +02:00
mid-kid
a1e711b80d
Use more appropriate labels for link operations
2023-04-19 19:12:14 +02:00
mid-kid
4c4fd7258c
Define SERIAL_PATCH_PREAMBLE_LENGTH
2023-04-19 19:12:14 +02:00
mid-kid
5ae35e5770
Label wOTLinkBattleRNData
2023-04-19 19:12:14 +02:00
mid-kid
08cfbbb1d9
Document link patch lists a little bit better
2023-04-19 19:12:14 +02:00
mid-kid
2fc7d17851
Unionize wSwitchMonBuffer
2023-04-19 19:12:14 +02:00
mid-kid
c8e9a82190
Make wMysteryGift*GameVersion constants consistent
2023-04-19 19:12:14 +02:00
mid-kid
a6ac67dea2
IsMailEuropean → ParseMailLanguage (and give it constants)
2023-04-19 19:12:14 +02:00
Damien Doury
1674b6ca5a
Fixed the wrong CheckHiddenOpponent bugfix ( #1046 )
2023-04-06 12:05:59 -04:00
vulcandth
06dd208cc7
Update EndBug
to v9.
...
fixes #1038
2023-04-01 13:56:21 -05:00
vulcandth
c75d121c78
Missed DEF
in add_tm
2023-03-16 21:25:33 -05:00
mid-kid
cfd432f468
Minor battle tower fixes
2023-03-08 13:52:47 +01:00
mid-kid
cf1c505555
GetNicknamenamePointer -> GetNicknamePointer
...
Found this commit on an old drive
2023-02-26 12:28:06 +01:00
mid-kid
18efb2fab3
Document scripting engine fix for MBC30
2023-02-25 11:52:44 +01:00
Andrew Cook
0aadbec02a
Label indirect access to rIE in lib/mobile
2023-02-21 19:50:36 +01:00
vulcandth
c01409be5a
Relabel some map_object
struct fields ( #1029 )
2023-01-03 22:16:08 -05:00
Daniel Harding
2d40e99d11
Ensure linked songs are in the same bank ( #1027 )
2022-12-29 07:59:32 -06:00
Rangi
ce99c9e93c
Use rgbgfx -c embedded
to extract palettes
...
Fixes #1026
2022-12-27 18:34:46 -05:00
vulcandth
cb8505e022
Define InitDefaultEZChatMsgs
and sEZChatMessages
( #1022 )
2022-12-26 13:55:01 -05:00
vulcandth
25e12c9391
wUnlockedUnowns engine_flag constants ( #1025 )
2022-12-26 13:14:10 -05:00
vulcandth
f739f8b1ac
Add table assert DoBattleAnimFrame.Jumptable
2022-12-23 18:48:14 -06:00
Rangi
4387298b2c
Comment the Crystal 1.0 bugs as "BUG:" too
2022-12-14 22:30:20 -05:00
Rangi
8fd66c080f
Use rgbds 0.6.1 (0.6.0 also still works)
2022-12-03 11:11:20 -05:00
Rangi
eb28b5ae56
Only patch Stadium data for a 2MB ROM
2022-12-03 11:10:55 -05:00
vulcandth
b232b4be5f
Bug: PRZ and BRN stat reductions don't apply to switched Pokémon ( #1021 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com >
2022-12-01 16:54:01 -05:00
vulcandth
c4e3f2bbc2
TrainerWalkToPlayer
should reference wSeenTrainerDistance
(#1020 )
2022-11-22 21:03:24 -05:00
vulcandth
f7d26fbe9c
.CheckNPC
label and comment correction
2022-11-07 20:27:09 -06:00
mid-kid
8b429e2a54
Make sure tools are built before dependencies are generated
...
Avoids calling a program that doesn't exist yet (not actively harmful,
but yeah...)
2022-10-25 17:55:30 +02:00
mid-kid
0425018d1c
Fix preinclude dependencies
2022-10-25 17:51:30 +02:00
Idain
a95336d9e7
Fix Spelling Typos in engine/battle_anims/functions.asm
2022-10-16 23:16:12 -05:00
Rangi
90bec40276
Fix LodePNG to avoid -Wcast-qual
warnings
...
<https://github.com/lvandeve/lodepng/issues/160 >
2022-10-14 16:17:52 -04:00
Rangi
89a888277a
Revise macros in tools
2022-10-12 21:43:00 -04:00
Rangi
ce004be92c
Revise constants in CheckShininess
2022-10-12 21:41:08 -04:00
mid-kid
1222ea7def
Fix rgbdscheck running on older rgbds
2022-10-08 19:07:00 +02:00
vulcandth
770d2fc4cb
FAQ.md require 0.6.0
2022-10-02 23:29:47 -05:00