DEF TILE_1BPP_SIZE EQU TILE_SIZE / 2 ; bytes DEF PALRGB_WHITE EQU palred 31 + palgreen 31 + palblue 31 ; $7fff DEF METATILE_WIDTH EQU 4 ; tiles DEF SCREEN_META_WIDTH EQU 6 ; metatiles DEF SCREEN_META_HEIGHT EQU 5 ; metatiles DEF SURROUNDING_WIDTH EQU SCREEN_META_WIDTH * METATILE_WIDTH ; tiles DEF SURROUNDING_HEIGHT EQU SCREEN_META_HEIGHT * METATILE_WIDTH ; tiles DEF MAP_CONNECTION_PADDING_WIDTH EQU 3 ; metatiles DEF HP_BAR_LENGTH EQU 6 ; tiles DEF EXP_BAR_LENGTH EQU 8 ; tiles DEF HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * TILE_WIDTH ; pixels DEF EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * TILE_WIDTH ; pixels ; GetHPPal return values (see home/tilemap.asm) DEF HP_GREEN EQU 0 DEF HP_YELLOW EQU 1 DEF HP_RED EQU 2 DEF SPRITE_GFX_LIST_CAPACITY EQU 32 ; see wUsedSprites ; PokeAnims indexes (see engine/gfx/pic_animation.asm) const_def const ANIM_MON_SLOW const ANIM_MON_NORMAL const ANIM_MON_MENU const ANIM_MON_TRADE const ANIM_MON_EVOLVE const ANIM_MON_HATCH const ANIM_MON_HOF const ANIM_MON_EGG1 const ANIM_MON_EGG2 DEF OAM_YCOORD_HIDDEN EQU 160 ; hides an OAM offscreen