; rst vectors (called through the rst instruction) SECTION "rst0", ROM0 di jp Start SECTION "rst8", ROM0 ; rst FarCall jp FarCall_hl SECTION "rst10", ROM0 ; rst Bankswitch ldh [hROMBank], a ld [MBC3RomBank], a ret SECTION "rst18", ROM0 rst $38 SECTION "rst20", ROM0 rst $38 SECTION "rst28", ROM0 ; rst JumpTable push de ld e, a ld d, 0 add hl, de add hl, de ld a, [hli] ld h, [hl] ; SECTION "rst30", ROM0 ld l, a pop de jp hl SECTION "rst38", ROM0 rst $38 ; Game Boy hardware interrupts SECTION "vblank", ROM0 jp VBlank SECTION "lcd", ROM0 jp LCD SECTION "timer", ROM0 jp Timer SECTION "serial", ROM0 jp Serial SECTION "joypad", ROM0 jp Joypad ; Game Boy cartridge header SECTION "Header", ROM0 Start:: nop jp _Start ; The cartridge header data is filled in by rgbfix. ; This makes sure it doesn't get used. ds $0150 - $0104