Logo
Explore Help
Sign In
Future/pokecrystal
1
0
Fork 0
You've already forked pokecrystal
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
044d0f7f04f9b3300d36370bc7ce106fe0ff655c
pokecrystal/battle
History
yenatch bc3a21193d Residual damage, battle text labels, pic predefs.
2014-06-18 00:55:44 -07:00
..
ai
Fix some misnamed substatus constants.
2014-06-17 12:52:32 -07:00
effects
Fix some misnamed substatus constants.
2014-06-17 12:52:32 -07:00
moves
Use constants for move struct positioning.
2014-06-10 23:24:25 -07:00
anim_commands.asm
Residual damage, battle text labels, pic predefs.
2014-06-18 00:55:44 -07:00
anim_gfx.asm
Image extensions in battle animation graphics.
2014-04-02 00:47:22 -04:00
anim_objects.asm
Battle animation object sprite data.
2014-05-05 16:52:40 -04:00
anims.asm
Use :: to export labels between objects.
2014-02-01 20:26:39 -05:00
bg_effects.asm
Use {hl,de,bc}coord macros wherever possible.
2014-06-04 01:10:56 -07:00
core.asm
Residual damage, battle text labels, pic predefs.
2014-06-18 00:55:44 -07:00
effect_command_pointers.asm
move some labels into included files
2013-12-18 01:14:48 -05:00
effect_commands.asm
Residual damage, battle text labels, pic predefs.
2014-06-18 00:55:44 -07:00
hidden_power.asm
Rename _GetBattleVar -> GetBattleVarAddr.
2014-06-14 00:41:34 -07:00
magikarp_length.asm
Split magikarp length calcs out
2013-02-18 20:14:25 -05:00
move_names.asm
Split move names out
2013-02-17 02:45:38 -05:00
type_matchup.asm
Saner file distribution
2013-02-05 03:56:27 -05:00
Powered by Gitea Page: 434ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API