mid-kid
13c4a93cea
Fix some constants surrounding sprite animations
Also commented the use of the field surrounding the struct
initialization functions.
SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1
SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2
SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3
SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4
BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS
BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX
BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1
BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
2020-08-27 13:59:33 +02:00
..
2020-06-18 10:11:12 -04:00
2020-06-17 17:03:38 -04:00
2020-04-17 10:52:59 -04:00
2020-08-27 13:59:33 +02:00
2020-07-13 15:18:28 -04:00
2020-06-21 16:27:43 -04:00
2020-06-21 16:27:43 -04:00
2020-08-27 13:59:33 +02:00
2020-07-01 13:13:49 -04:00
2020-06-21 16:27:43 -04:00
2020-05-16 22:25:52 -04:00
2020-06-21 16:27:43 -04:00
2020-06-21 16:27:43 -04:00
2020-06-21 16:27:43 -04:00