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1ab4b59d869195e89e2fd2e285809fab6f7318e5
pokecrystal/battle
History
yenatch 1ab4b59d86 clean up some labels in battle asm
2013-12-31 04:09:00 -05:00
..
ai
shorten SP_ATTACK and SP_DEFENSE move effect constants
2013-12-30 23:12:06 -05:00
effects
rename CallBankF -> CallBattleCore
2013-12-31 03:25:38 -05:00
moves
move the Moves label into battle/moves/moves.asm
2013-12-30 23:17:11 -05:00
anim_commands.asm
split out battle animation asm (bg effects, objects, commands)
2013-12-17 23:54:25 -05:00
anim_gfx.asm
split out battle anim object gfx
2013-12-18 03:20:12 -05:00
anim_objects.asm
null pointers back in object gfx
2013-12-20 01:06:17 -05:00
anims.asm
dump the battle animations
2013-12-19 04:49:40 -05:00
bg_effects.asm
split out battle animation asm (bg effects, objects, commands)
2013-12-17 23:54:25 -05:00
core.asm
clean up some labels in battle asm
2013-12-31 04:09:00 -05:00
effect_command_pointers.asm
move some labels into included files
2013-12-18 01:14:48 -05:00
effect_commands.asm
clean up some labels in battle asm
2013-12-31 04:09:00 -05:00
hidden_power.asm
fix labels for and rename GetBattleVarPair to GetBattleVar
2013-10-11 03:04:21 -04:00
magikarp_length.asm
Split magikarp length calcs out
2013-02-18 20:14:25 -05:00
move_names.asm
Split move names out
2013-02-17 02:45:38 -05:00
type_matchup.asm
Saner file distribution
2013-02-05 03:56:27 -05:00
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