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1fd39f7fb9544c74f143d0c54a84aae55ea8365f
pokecrystal/engine
History
yenatch 113dd395d2 Include palette 0 in PokemonPalettes.
Now PokemonPalettes is referenced.
2014-04-13 00:03:21 -04:00
..
color.asm
Include palette 0 in PokemonPalettes.
2014-04-13 00:03:21 -04:00
credits_crystal.asm
Move includes into object bases instead of their version wrappers.
2014-02-05 19:07:24 -05:00
credits.asm
Fix image extensions in gfx/{credits,misc}.
2014-04-02 00:16:03 -04:00
engine_flags.asm
more landmark constants and rename FlypointPerms -> VisitedSpawns
2013-11-29 00:38:22 -05:00
events_2.asm
Use :: to export labels between objects.
2014-02-01 20:26:39 -05:00
events.asm
Smoke out bank 4.
2014-03-01 10:31:13 -05:00
facings.asm
split out sprite facing defs into engine/facings.asm
2013-12-11 22:00:56 -05:00
fruit_trees.asm
Use :: to export labels between objects.
2014-02-01 20:26:39 -05:00
landmarks.asm
Use :: to export labels between objects.
2014-02-01 20:26:39 -05:00
movement.asm
more object struct constants
2013-12-23 04:39:26 -05:00
scripting_crystal.asm
Move includes into object bases instead of their version wrappers.
2014-02-05 19:07:24 -05:00
scripting.asm
Replace static bank 0 calls in the event scripting engine.
2014-04-12 15:45:40 -04:00
std_scripts.asm
Use :: to export labels between objects.
2014-02-01 20:26:39 -05:00
title.asm
Fix a title screen label that accidentally made its way into bank 1.
2014-04-09 18:27:29 -04:00
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