Logo
Explore Help
Sign In
Future/pokecrystal
1
0
Fork 0
You've already forked pokecrystal
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
20dc31115e0234eb3819ce5b0d5dcfa7c009f8ea
pokecrystal/engine/movie
History
Rangi 20dc31115e Use VRAM_End in place of sScratch
2022-01-20 20:16:22 -05:00
..
credits.asm
Comment, remove, or revise many unreferenced labels
2020-10-26 20:29:58 -04:00
evolution_animation.asm
Fix some constants surrounding sprite animations
2020-08-27 13:59:33 +02:00
gbc_only.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
init_hof_credits.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
intro.asm
Use compound assignment operators
2021-11-23 20:18:08 -05:00
splash.asm
Use hex for tile IDs in engine/movie/splash.asm
2020-08-27 18:03:54 +02:00
title.asm
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
trade_animation.asm
Use VRAM_End in place of sScratch
2022-01-20 20:16:22 -05:00
unused_title.asm
Identify some more labels, and make some more consistent
2020-11-01 12:36:38 -05:00
Powered by Gitea Page: 84ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API