Logo
Explore Help
Sign In
Future/pokecrystal
1
0
Fork 0
You've already forked pokecrystal
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
2b1cc7f2708955d2f19141e7c2519d59b4fa0fe1
pokecrystal/battle
History
yenatch 928cdcfc23 Name cry functions in home.asm.
2014-07-18 10:31:52 -07:00
..
ai
More PartyMon labels for relative addressing.
2014-06-23 12:45:30 -07:00
effects
Fix some misnamed substatus constants.
2014-06-17 12:52:32 -07:00
moves
Use constants for move struct positioning.
2014-06-10 23:24:25 -07:00
anim_commands.asm
Name cry functions in home.asm.
2014-07-18 10:31:52 -07:00
anim_gfx.asm
Image extensions in battle animation graphics.
2014-04-02 00:47:22 -04:00
anim_objects.asm
Battle animation object sprite data.
2014-05-05 16:52:40 -04:00
anims.asm
Use :: to export labels between objects.
2014-02-01 20:26:39 -05:00
bg_effects.asm
Use {hl,de,bc}coord macros wherever possible.
2014-06-04 01:10:56 -07:00
core.asm
Name cry functions in home.asm.
2014-07-18 10:31:52 -07:00
effect_command_pointers.asm
move some labels into included files
2013-12-18 01:14:48 -05:00
effect_commands.asm
More comments and constants in move effect command code.
2014-06-23 12:47:52 -07:00
hidden_power.asm
Rename _GetBattleVar -> GetBattleVarAddr.
2014-06-14 00:41:34 -07:00
magikarp_length.asm
Split magikarp length calcs out
2013-02-18 20:14:25 -05:00
move_names.asm
Split move names out
2013-02-17 02:45:38 -05:00
type_matchup.asm
Saner file distribution
2013-02-05 03:56:27 -05:00
Powered by Gitea Page: 363ms Template: 28ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API