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2b4a4ccaab3d04fe593bcea9739f56c0673dad24
pokecrystal/engine/battle/effect_commands
History
Remy Oukaour 0a3b251dcb Arrays end with -1, not $ff
2018-01-10 22:53:42 -05:00
..
attract.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
curse.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
endure.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
foresight.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
metronome.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
mirror_move.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
nightmare.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
perish_song.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
present.asm
Arrays end with -1, not $ff
2018-01-10 22:53:42 -05:00
protect.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
rollout.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
sandstorm.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
spikes.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
thief.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
transform.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
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