Logo
Explore Help
Sign In
Future/pokecrystal
1
0
Fork 0
You've already forked pokecrystal
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
3648afda1694fcb4d6fe6625b14f5a3f8bc29c38
pokecrystal/engine/battle
History
vulcandth 3648afda16 RGBDS syntax updates (#905)
New MACRO and DEF syntax
2022-06-06 17:25:42 -04:00
..
ai
Rename some labels
2020-12-23 16:29:30 -05:00
move_effects
RGBDS syntax updates (#905)
2022-06-06 17:25:42 -04:00
anim_hp_bar.asm
…
battle_transition.asm
RGBDS syntax updates (#905)
2022-06-06 17:25:42 -04:00
battlestart_copytilemapatonce.asm
…
check_battle_scene.asm
…
consume_held_item.asm
…
core.asm
Improved Virtual Console patch identifiers (#907)
2022-06-06 17:22:48 -04:00
effect_commands.asm
RGBDS syntax updates (#905)
2022-06-06 17:25:42 -04:00
getgen1trainerclassname.asm
Replace "Unreferenced" labels with "; unreferenced" comments
2020-06-21 16:27:43 -04:00
hidden_power.asm
SPECIAL -> UNUSED_TYPES_END
2021-04-26 12:00:16 -04:00
link_result.asm
…
menu.asm
Rename some labels
2020-12-23 16:29:30 -05:00
misc.asm
…
read_trainer_attributes.asm
Rename some labels
2020-12-23 16:29:30 -05:00
read_trainer_dvs.asm
…
read_trainer_party.asm
Consistent labels for each nickname in RAM
2021-03-17 16:38:21 -04:00
returntobattle_useball.asm
…
sliding_intro.asm
…
start_battle.asm
…
trainer_huds.asm
Identify more uses of wBuffer1-6
2020-11-03 19:53:07 -05:00
update_battle_huds.asm
…
used_move_text.asm
More syncing with pokegold
2020-11-03 10:13:06 -05:00
Powered by Gitea Page: 2608ms Template: 50ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API