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3f686e67da5999dc111214abb25a87ec2a0ed9f6
pokecrystal/engine/gfx
History
Rangi 61c9ba5f6c Use RGBDS 0.9.0 (#1159)
2024-12-25 21:24:37 -05:00
..
cgb_layouts.asm
Improve some innacurate function names, labels, and comments (#1078)
2024-01-07 13:36:05 +01:00
color.asm
Improve some innacurate function names, labels, and comments (#1078)
2024-01-07 13:36:05 +01:00
crystal_layouts.asm
Improve use of palette macro and use PAL_* constants (#1087)
2023-11-17 12:24:09 -06:00
dma_transfer.asm
Improve some innacurate function names, labels, and comments (#1078)
2024-01-07 13:36:05 +01:00
load_font.asm
Revise some constant definitions
2021-03-16 18:06:18 -04:00
load_overworld_font.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
load_pics.asm
Use RGBDS 0.9.0 (#1159)
2024-12-25 21:24:37 -05:00
load_push_oam.asm
Update to RGBDS 0.7.0 (#1101)
2024-01-03 10:58:53 -05:00
mon_icons.asm
Sync sprite and battle anim consts/labels (#1055)
2023-09-17 13:09:28 -05:00
pic_animation.asm
Crystal-only jumptable exit bits
2024-12-02 12:16:30 -05:00
place_graphic.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00
player_gfx.asm
Identify some more labels, and make some more consistent
2020-11-01 12:36:38 -05:00
sgb_layouts.asm
Improve some innacurate function names, labels, and comments (#1078)
2024-01-07 13:36:05 +01:00
trademon_frontpic.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
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