Files
pokecrystal/maps/MrPsychicsHouse.asm
PikalaxALT 432df825d4 Replaced GROUP_, MAP_ references with the map macro
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro

Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme

Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00

67 lines
1.0 KiB
NASM

MrPsychicsHouse_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
MrPsychic:
faceplayer
loadfont
checkevent EVENT_GOT_TM29_PSYCHIC
iftrue .AlreadyGotItem
writetext MrPsychicText1
keeptextopen
verbosegiveitem TM_PSYCHIC, 1
iffalse .Done
setevent EVENT_GOT_TM29_PSYCHIC
.AlreadyGotItem
writetext MrPsychicText2
closetext
.Done
loadmovesprites
end
MrPsychicsHouseBookshelf:
jumpstd difficultbookshelf
MrPsychicText1:
text "…"
para "…"
para "…"
para "…I got it!"
para "You wanted this!"
done
MrPsychicText2:
text "TM29 is PSYCHIC."
para "It may lower the"
line "target's SPCL.DEF."
done
MrPsychicsHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 5, SAFFRON_CITY
warp_def $7, $3, 5, SAFFRON_CITY
.XYTriggers:
db 0
.Signposts:
db 2
signpost 1, 0, SIGNPOST_READ, MrPsychicsHouseBookshelf
signpost 1, 1, SIGNPOST_READ, MrPsychicsHouseBookshelf
.PersonEvents:
db 1
person_event SPRITE_FISHING_GURU, 7, 9, OW_LEFT | $0, $0, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, MrPsychic, -1