Updated macros that rely on the GROUP_, MAP_ constants to use the map macro Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme Added new macro elevfloor to simplify the definition of elevators under this new scheme
65 lines
1.0 KiB
NASM
65 lines
1.0 KiB
NASM
Route7SaffronGate_MapScriptHeader:
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.MapTriggers:
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db 0
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.MapCallbacks:
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db 0
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OfficerScript_0x73518:
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faceplayer
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loadfont
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checkevent EVENT_RETURNED_MACHINE_PART
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iftrue UnknownScript_0x73526
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writetext UnknownText_0x7352c
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closetext
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loadmovesprites
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end
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UnknownScript_0x73526:
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writetext UnknownText_0x73592
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closetext
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loadmovesprites
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end
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UnknownText_0x7352c:
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text "Did you hear about"
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line "the accident at"
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cont "the POWER PLANT?"
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para "It's located in"
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line "the East, close to"
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cont "LAVENDER TOWN."
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done
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UnknownText_0x73592:
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text "I take my GUARD"
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line "job seriously."
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para "Hey! You have a"
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line "#DEX."
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para "OK. You can go"
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line "through."
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done
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Route7SaffronGate_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 4
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warp_def $4, $0, 1, ROUTE_7
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warp_def $5, $0, 2, ROUTE_7
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warp_def $4, $9, 10, SAFFRON_CITY
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warp_def $5, $9, 11, SAFFRON_CITY
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.XYTriggers:
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db 0
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.Signposts:
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db 0
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.PersonEvents:
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db 1
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person_event SPRITE_OFFICER, 6, 9, OW_UP | $2, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, OfficerScript_0x73518, -1
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