Updated macros that rely on the GROUP_, MAP_ constants to use the map macro Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme Added new macro elevfloor to simplify the definition of elevators under this new scheme
65 lines
1.0 KiB
NASM
65 lines
1.0 KiB
NASM
Route19FuchsiaGate_MapScriptHeader:
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.MapTriggers:
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db 0
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.MapCallbacks:
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db 0
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OfficerScript_0x1ab3f6:
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faceplayer
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loadfont
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checkevent EVENT_CINNABAR_ROCKS_CLEARED
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iftrue .RocksCleared
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writetext UnknownText_0x1ab40a
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closetext
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loadmovesprites
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end
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.RocksCleared
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writetext UnknownText_0x1ab48a
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closetext
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loadmovesprites
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end
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UnknownText_0x1ab40a:
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text "CINNABAR's volcano"
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line "erupted."
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para "It hurled boulders"
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line "that cut off ROUTE"
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cont "19 indefinitely."
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para "I wonder if the"
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line "people of CINNABAR"
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cont "are safe…"
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done
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UnknownText_0x1ab48a:
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text "No CINNABAR citi-"
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line "zens were injured"
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para "by the eruption."
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line "That's great!"
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done
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Route19FuchsiaGate_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 4
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warp_def $0, $4, 10, FUCHSIA_CITY
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warp_def $0, $5, 11, FUCHSIA_CITY
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warp_def $7, $4, 1, ROUTE_19
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warp_def $7, $5, 1, ROUTE_19
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.XYTriggers:
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db 0
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.Signposts:
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db 0
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.PersonEvents:
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db 1
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person_event SPRITE_OFFICER, 8, 4, OW_LEFT | $1, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, OfficerScript_0x1ab3f6, -1
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