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5e4fa42fa7e2405760efc77f8c2e7167e67990ac
pokecrystal/docs
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Remy Oukaour 05382d3e3c PARTY_LENGTH; MON_NAME; sgb_border.bin
2018-01-20 12:25:55 -05:00
..
images
Tileset images are 128px wide
2018-01-03 02:02:15 -05:00
assembly_programming.md
Expand assembly documentation
2017-12-25 14:33:18 -05:00
battle_anim_commands.md
</code>
2018-01-17 14:53:08 -05:00
bugs_and_glitches.md
PARTY_LENGTH; MON_NAME; sgb_border.bin
2018-01-20 12:25:55 -05:00
design_flaws.md
Move code out of gfx/ (close #474)
2018-01-15 11:06:32 -05:00
event_commands.md
Allow italics/bold within inline code
2018-01-17 13:58:50 -05:00
map_scripts.md
Rename some tilesets (close #467)
2018-01-17 14:50:34 -05:00
menu.md
Markdown formatting
2018-01-15 00:05:20 -05:00
move_effect_commands.md
Other files belong in data/battle/
2018-01-10 17:49:19 -05:00
movement_commands.md
Allow italics/bold within inline code
2018-01-17 13:58:50 -05:00
music_commands.md
Allow italics/bold within inline code
2018-01-17 13:58:50 -05:00
pic_animations.md
Allow italics/bold within inline code
2018-01-17 13:58:50 -05:00
text_commands.md
More charmap and home/text.asm documentation for JP chars
2018-01-18 18:34:20 -05:00
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