Logo
Explore Help
Sign In
Future/pokecrystal
1
0
Fork 0
You've already forked pokecrystal
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
62cf0ba61555ca8dbcf2288156cccb14419b0bfd
pokecrystal/macros/scripts
History
Rangi 4d6c3e2975 Avoid using EQUS when EQU or MACRO will do (#1166)
2025-02-27 13:07:12 -05:00
..
audio.asm
Fix macro definitiosn for unused commands
2023-05-06 20:12:45 -04:00
battle_anims.asm
Replace magic numbers with TILE_WIDTH (#1056)
2023-07-26 19:50:16 -05:00
battle_commands.asm
Rename checkcurl to checkrollout
2024-12-25 12:17:14 +01:00
events.asm
Rename dt and dd to bigdt and bigdd (#1141)
2024-10-17 14:52:47 -04:00
maps.asm
Avoid using EQUS when EQU or MACRO will do (#1166)
2025-02-27 13:07:12 -05:00
movement.asm
Identify various "????"s (#1125)
2024-06-11 20:54:45 -04:00
oam_anims.asm
Verify that there aren't too many OAM constants
2023-08-15 19:45:33 -04:00
pic_anims.asm
Split "gfx anims" into "pic anims" and "sprite anims"
2022-07-04 01:11:42 -04:00
text.asm
Avoid using EQUS when EQU or MACRO will do (#1166)
2025-02-27 13:07:12 -05:00
Powered by Gitea Page: 1710ms Template: 36ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API