Logo
Explore Help
Sign In
Future/pokecrystal
1
0
Fork 0
You've already forked pokecrystal
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b06cfe78fd8494fbccd4186b970382c49c416b5c
pokecrystal/engine/movie
History
mid-kid 1d97d41ea2 Tile constant makes more sense as negative
2022-04-05 21:22:46 +02:00
..
credits.asm
Comment, remove, or revise many unreferenced labels
2020-10-26 20:29:58 -04:00
evolution_animation.asm
Fix some constants surrounding sprite animations
2020-08-27 13:59:33 +02:00
gbc_only.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
init_hof_credits.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
intro.asm
Tile constant makes more sense as negative
2022-04-05 21:22:46 +02:00
splash.asm
Use hex for tile IDs in engine/movie/splash.asm
2020-08-27 18:03:54 +02:00
title.asm
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
trade_animation.asm
Use VRAM_End in place of sScratch
2022-01-20 20:16:22 -05:00
unused_title.asm
Identify some more labels, and make some more consistent
2020-11-01 12:36:38 -05:00
Powered by Gitea Page: 860ms Template: 62ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API