Logo
Explore Help
Sign In
Future/pokecrystal
1
0
Fork 0
You've already forked pokecrystal
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b7e44124d31c66cb7de4f8f609a48dd1dba78c96
pokecrystal/engine/battle/ai
History
Rangi d504fb8852 Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so they're more discoverable.
2018-01-25 20:34:33 -05:00
..
items.asm
Remove Predef_ prefix from routines listed in PredefPointers
2018-01-16 14:39:28 -05:00
move.asm
Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so they're more discoverable.
2018-01-25 20:34:33 -05:00
redundant.asm
Split battle/ into data/ and engine/ components
2017-12-26 17:47:05 -05:00
scoring.asm
Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so they're more discoverable.
2018-01-25 20:34:33 -05:00
switch.asm
Remove Predef_ prefix from routines listed in PredefPointers
2018-01-16 14:39:28 -05:00
Powered by Gitea Page: 158ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API