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b88928e9aa8aa9ee72b17b62462ef5ed82e8638d
pokecrystal/engine/battle_anims
History
Remy Oukaour 6d20cf3e80 "CryHeader" → "Cry"; "Cry" → "MonCry"
2018-01-16 23:47:45 -05:00
..
anim_commands.asm
"CryHeader" → "Cry"; "Cry" → "MonCry"
2018-01-16 23:47:45 -05:00
bg_effects.asm
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
2018-01-14 23:00:22 -05:00
core.asm
Resolve #461
2018-01-10 13:47:57 -05:00
functions.asm
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
2018-01-14 23:00:22 -05:00
getpokeballwobble.asm
Use BANK for all hardcoded banks with BANK in comments.
2018-01-02 16:46:40 -05:00
helpers.asm
Battle animation data is like sprite animation data
2017-12-26 19:27:56 -05:00
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