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bad9e33530af8cdc29ce5629df682fc7915bfff0
pokecrystal/macros
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Remy Oukaour e34e68095d Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff
2017-12-25 14:23:16 -05:00
..
scripts
s/number/scene/, and correct some documentation
2017-12-24 17:35:33 -05:00
base_stats.asm
Split items/ and trainers/ into their data/ and engine/ components
2017-12-14 23:00:54 -05:00
charmap.asm
Move all misc/ and unknown/ files to meaningful directories
2017-12-15 13:21:47 -05:00
code.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
color.asm
Reorganize macros
2017-12-14 00:36:24 -05:00
coords.asm
Reorganize macros
2017-12-14 00:36:24 -05:00
data.asm
Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff
2017-12-25 14:23:16 -05:00
enum.asm
Enumerate text constants
2015-10-30 10:34:35 -04:00
predef.asm
More label updates, moved predefs to new file
2015-07-20 03:51:52 -04:00
rst.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
tilesets.asm
Reorganize macros
2017-12-14 00:36:24 -05:00
wram.asm
Renaming: (fix #412)
2017-12-24 14:33:17 -05:00
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