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cb733954c6ab399d5bd6a2d2039575a470ba1725
pokecrystal/docs
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Rangi cb733954c6 SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
2018-01-30 22:12:53 -05:00
..
images
Tileset images are 128px wide
2018-01-03 02:02:15 -05:00
assembly_programming.md
Expand assembly documentation
2017-12-25 14:33:18 -05:00
battle_anim_commands.md
</code>
2018-01-17 14:53:08 -05:00
bugs_and_glitches.md
Sync documentation with code
2018-01-26 14:36:59 -05:00
design_flaws.md
Group engine/pokedex files
2018-01-21 18:00:23 -05:00
event_commands.md
G/S Scripting Compendium link
2018-01-26 14:53:00 -05:00
map_scripts.md
SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
2018-01-30 22:12:53 -05:00
menu.md
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
2018-01-23 16:08:43 -05:00
move_effect_commands.md
Other files belong in data/battle/
2018-01-10 17:49:19 -05:00
movement_commands.md
Allow italics/bold within inline code
2018-01-17 13:58:50 -05:00
music_commands.md
Allow italics/bold within inline code
2018-01-17 13:58:50 -05:00
pic_animations.md
Allow italics/bold within inline code
2018-01-17 13:58:50 -05:00
text_commands.md
More charmap and home/text.asm documentation for JP chars
2018-01-18 18:34:20 -05:00
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