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e07a1e77738863f00b6b08b51db6108cb335bc69
pokecrystal
/
engine
/
games
History
Idain
94df3c5aa3
Replace magic numbers with TILE_WIDTH (
#1056
)
...
* Replace magic numbers with TILE_WIDTH * Address more instances
2023-07-26 19:50:16 -05:00
..
card_flip.asm
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (
#971
)
2022-07-09 17:18:22 -04:00
memory_game.asm
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
slot_machine.asm
Replace magic numbers with TILE_WIDTH (
#1056
)
2023-07-26 19:50:16 -05:00
unown_puzzle.asm
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (
#971
)
2022-07-09 17:18:22 -04:00