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e485280a8a59e43745d9261b491075e19dbef5f9
pokecrystal/engine/battle_anims
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Rangi 9b3c45b14d Resolve some "???" comments
2020-11-17 11:09:02 -05:00
..
anim_commands.asm
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
bg_effects.asm
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
core.asm
UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims
2020-10-30 17:41:03 -04:00
functions.asm
Resolve some "???" comments
2020-11-17 11:09:02 -05:00
helpers.asm
UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims
2020-10-30 17:41:03 -04:00
pokeball_wobble.asm
Identify some more uses of wBuffer1-6
2020-11-03 22:45:12 -05:00
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