Logo
Explore Help
Sign In
Future/pokecrystal
1
0
Fork 0
You've already forked pokecrystal
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
f0580df37c7a48c13d8ffed3b6d714441e8262e1
pokecrystal/battle
History
yenatch 1045c6a16f OTPartyMon1HP instead of PartyMon1HP - PartyMon1 + OtPartyMon1
2014-02-23 01:10:58 -05:00
..
ai
Partymon structs for opponent and player parties.
2014-02-23 00:37:09 -05:00
effects
comment and relabel more battle functions
2014-01-01 08:09:15 -05:00
moves
move the Moves label into battle/moves/moves.asm
2013-12-30 23:17:11 -05:00
anim_commands.asm
Use :: to export labels between objects.
2014-02-01 20:26:39 -05:00
anim_gfx.asm
split out battle anim object gfx
2013-12-18 03:20:12 -05:00
anim_objects.asm
null pointers back in object gfx
2013-12-20 01:06:17 -05:00
anims.asm
Use :: to export labels between objects.
2014-02-01 20:26:39 -05:00
bg_effects.asm
split out battle animation asm (bg effects, objects, commands)
2013-12-17 23:54:25 -05:00
core.asm
OTPartyMon1HP instead of PartyMon1HP - PartyMon1 + OtPartyMon1
2014-02-23 01:10:58 -05:00
effect_command_pointers.asm
move some labels into included files
2013-12-18 01:14:48 -05:00
effect_commands.asm
Partymon structs for opponent and player parties.
2014-02-23 00:37:09 -05:00
hidden_power.asm
explicitly define type categories
2014-01-05 09:17:31 -05:00
magikarp_length.asm
Split magikarp length calcs out
2013-02-18 20:14:25 -05:00
move_names.asm
Split move names out
2013-02-17 02:45:38 -05:00
type_matchup.asm
Saner file distribution
2013-02-05 03:56:27 -05:00
Powered by Gitea Page: 153ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API